Steady Aim and Sniping

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Steady Aim and Sniping

Post by NAME-LESS on Sun Dec 19, 2010 10:16 pm

Does anyone know what the word on this is? I think it would make difference if you can hold your breath. For that matter, do we even know if there is scope wobble? I personally haven't seen anyone use a real scope yet.

Could someone please clarify this?


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Re: Steady Aim and Sniping

Post by whycreations on Mon Dec 20, 2010 5:34 am

Good question ....
to be more true to life they should have it ..
COD has it to hold your breath to steady aim .. but
Battlefield Bad Company 2 didn't have anything other then
having to judge for distance as your bullets drop ...

would be nice to have a combination of both .



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Re: Steady Aim and Sniping

Post by NAME-LESS on Mon Dec 20, 2010 3:13 pm

@whycreations wrote:Good question ....
to be more true to life they should have it ..
COD has it to hold your breath to steady aim .. but
Battlefield Bad Company 2 didn't have anything other then
having to judge for distance as your bullets drop ...

would be nice to have a combination of both .


IMO, I think that would be to much of a change. While holding your breath is realistic, games like COD usually over do it to the point that it is no longer realistic. I think the way it would work best in SOCOM is if it didn't fully stabilise your gun, if even very much at all (that's what bipods are for). I think bullet drop would be a waste of time, since the maps usually BC sized.


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