- NAME-LESSKAHUNA
- Join date : 2010-09-28
Steady Aim and Sniping
Sun Dec 19, 2010 10:16 pm
Does anyone know what the word on this is? I think it would make difference if you can hold your breath. For that matter, do we even know if there is scope wobble? I personally haven't seen anyone use a real scope yet.
Could someone please clarify this?
Could someone please clarify this?
Re: Steady Aim and Sniping
Mon Dec 20, 2010 5:34 am
Good question ....
to be more true to life they should have it ..
COD has it to hold your breath to steady aim .. but
Battlefield Bad Company 2 didn't have anything other then
having to judge for distance as your bullets drop ...
would be nice to have a combination of both .
to be more true to life they should have it ..
COD has it to hold your breath to steady aim .. but
Battlefield Bad Company 2 didn't have anything other then
having to judge for distance as your bullets drop ...
would be nice to have a combination of both .
- NAME-LESSKAHUNA
- Join date : 2010-09-28
Re: Steady Aim and Sniping
Mon Dec 20, 2010 3:13 pm
whycreations wrote:Good question ....
to be more true to life they should have it ..
COD has it to hold your breath to steady aim .. but
Battlefield Bad Company 2 didn't have anything other then
having to judge for distance as your bullets drop ...
would be nice to have a combination of both .
IMO, I think that would be to much of a change. While holding your breath is realistic, games like COD usually over do it to the point that it is no longer realistic. I think the way it would work best in SOCOM is if it didn't fully stabilise your gun, if even very much at all (that's what bipods are for). I think bullet drop would be a waste of time, since the maps usually BC sized.
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