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 Good news from Roper as I type

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PostSubject: Good news from Roper as I type   Fri Feb 04, 2011 1:43 pm

GaRcHoW wrote:

They only have to add the changes we requested and classic mode will be really close to old Socoms. Those changes are adding D-Pad lean, Moving the camera back and upward, making the bullet spray cone tighter while not using OTS, adding the grenade arch, Getting Demo and extract back, turning up strafing speeds, turning up overall game speed, adding a dead zone and acceleration control settings options, and a few others.

This is exactly the sort of feedback that we wanted to get from folks after being able to get their hands on the game, and I think this thread is a great example of why we wanted that to happen. When everything is said and done and we've been able to act on feedback like this (of which we obviously have plenty) then I really think that everyone will be happy with how it all turns out.
--------------------
Chris Roper
Community Specialist, Zipper Interactive

--------------------

Dr_McNoob wrote:

I just hope the feedback goes to good use...

It has. Some of the things that people are mentioning are already in there (or are at least in progress and very close).
--------------------
Chris Roper
Community Specialist, Zipper Interactive
--------------------

Captain_Blumpkin wrote:

Roper: the question I have, which you may or may not be able to address, is this:

I know you've received a ton of feedback from those who have played - and they seem to be fairly consistent - do you expect to have the majority of this issues addressed before the game goes gold, or should we expect to see the fixes in a patch after launch, if at all?

The bolded is the real question..

I honestly don't know the answer to this. We're doing what we can to get stuff on the disc, though it needs to be sent off to manufacturing at some point. After that we'll begin working on updates where necessary.
--------------------
Chris Roper
Community Specialist, Zipper Interactive
--------------------


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 2:00 pm

At least they are trying ... I honestly wish they would go back to the graphics of Socom 2 and make 10 new maps. That game was so simplistic it had an awesome charm about it ...


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 2:14 pm

I played Socom 2 last night and I appreciate the simple plan they had on some of the maps. But you forget this quick when you play the jungle maps, they were ahead of their time. Me and ditch played Sujo last night and there are core items in that game that if were transferred to the PS3, it would leave the shelves at Gamestop on fire. I know for a fact if Socom 2 HD was made it would out sell SOCOM 4 because it would be a new game on the PS3, not a remake of COD. Old would be new to everyone on the PS3.



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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 3:00 pm

PAUL-AWOL- wrote:
I played Socom 2 last night and I appreciate the simple plan they had on some of the maps. But you forget this quick when you play the jungle maps, they were ahead of their time. Me and ditch played Sujo last night and there are core items in that game that if were transferred to the PS3, it would leave the shelves at Gamestop on fire. I know for a fact if Socom 2 HD was made it would out sell SOCOM 4 because it would be a new game on the PS3, not a remake of COD. Old would be new to everyone on the PS3.


What if we got a enough fans to pre-order a S2 remake with additional maps, would Zipper go back and remake a classic ... You got an in, ask them, lol
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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 3:04 pm

Something like that kind of exist already, I don't know if you have seen this or not.

http://share.blog.us.playstation.com/ideas/2010/03/17/socom-ii-hd/


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 3:13 pm

PAUL-AWOL- wrote:
Something like that kind of exist already, I don't know if you have seen this or not.

http://share.blog.us.playstation.com/ideas/2010/03/17/socom-ii-hd/

No I hadn't, thx

Not sure what the answer is but a Socom game with a MAG feel doesn't excite me, hopefully with DLC and input from the community we can figure it out ...
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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 3:36 pm

I think Socom 2 HD is a very big topic and Zipper/Sony is aware of it. I don't know how they think it won't make money, I think it would out sell Socom 4 if it was side by side Socom 2 HD. Think about this, if you walked in Gamestop and both games were on the shelf and you had 60 bucks, which one would you buy, you know my answer.


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 3:48 pm

Zipper has to feel confident that if they put in all the hours it takes to make a video game it would have to be a money maker and except for the die-hards who by the way our numbers have dwindled, I'm not sure the profit margin would fit the bill ... I think more realistic idea would be to do Socom 2 in HD as a down load game only at a cheaper price and then keep adding additional maps at a fair price (so it turns into a profitable game)...

Imagine the core game of Socom 2 with new maps twice a year, that could keep the community happy for years ... The biggest issue is they took away our core game and changed it to something unrecognizable.


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 3:58 pm

They should do Socom 2 with just 3 maps and put it in the store to see if there is enough interest, Hopefully they would be shocked at the response ... Be nice to attract an entire new generation of kids (drag them away from COD) ...


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 6:17 pm

I think it's funny how Zipper has said in past posts that those who haven't play really can't say what they want in a game without playing it....

I have issues with that kind of mentality because for 1 those who are posting are socom 1-CA fans and know what socom is suppose to be.
I understand games evolve, I totally get that, I just don't want to lose all the classic controls and game modes of socom. For zipper to say as a
blanket statement that we the majority of players who haven't played yet do not know what is best for us and we will play what they give us...

I have 2 words for them - FUCK and YOU - sounds like a fascist government not a game developer.

We socom players know what we want, extra modes are great but come on guys keep it socom don't make it a different game entirely and then
try and tell us its socom. It's like pissing on my leg and looking me in the eye to tell me that it's actually raining.

I hope to the gaming gods that we get classic modes back and pistols....please please please gaming gods....


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 6:35 pm

Damn you Paul, this is my job Mad . Good news, good news.


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 7:11 pm

I had so much fun on s2 last night.I'm canceling my s4 preorder in 20 min and getting a usb headset just because of s2
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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 7:35 pm

I was Confrontation for 3 hours today. From 4 to 7, had fun. Then the lag switchers came in last round and ruined it. I was already done anyways, but those fags are the reason why Socom 4 is going to suck.


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PostSubject: Re: Good news from Roper as I type   Fri Feb 04, 2011 8:21 pm

i'm glad they are listening to
us socom fans and fixing the
issues that the socom community
had concerns about their game play.


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PostSubject: Re: Good news from Roper as I type   Sat Feb 05, 2011 3:17 pm

cross your fingers that the biggest issues get addressed. I still feel it is too late in the game to address any of the glaring issues that were presented to the "18"

*sigh* moving my hopes on to Brink, a new innovation in FPS genre.


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