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PAUL-AWOL-
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PostSubject: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 12:33 pm

I haven't recieved my BETA invite yet, but I am anticipating late this afternoon. Claims that Australia SOCOMers are in it already ? I will update this post and I hope most of you will do the same. Let's list The Good, The not so Good, The Ugly, and what you feel is worng with the Beta here. Depending on how well this post turns out I may e-mail it to Roper-Dunham personally.

Thanks everyone.


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 12:44 pm

No beta yet for me..lol they hate me. I make too many threads about real socom.and im a sukmyturban fan lol I know im not in
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 3:36 pm

Hoping for some S4 later, if in I will see you all later!


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 4:59 pm

Master of puppets is good but I really like kill em all
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 8:39 pm

Just got my Beta Invite and I am speaking with TURBAN on skype and he got his also. This for those who are fans.


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 9:43 pm

glad turban got in, cant wait to see him destroy it on utube lol


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 10:16 pm

This damn thing is going so slow, I am at 5 % on the receiving updates screen. At another hour.


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 10:25 pm

PAUL-AWOL- wrote:
This damn thing is going so slow, I am at 5 % on the receiving updates screen. At another hour.

Mine is almost done only been like 20 mins.
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 10:32 pm

I was told if you have a Turtle Beach Mic to plug it in, for some reason it speeds up the download. I am already at 24 % from 5 % in 10 minutes


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 11:12 pm

DITCH wrote:
Master of puppets is good but I really like kill em all

...And Justice For All>the others.


Signing out.
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KRIS2001
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 11:27 pm

Just tested for sec went 5 in 1 first rd damn Iam beast but so far still on the fence lol
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Tue Mar 15, 2011 11:49 pm

Now that I have my hadns on it....it looks hokey as shit. It resembles MAG, but i feel its more like Modern Combat: Domination. Its garbage. The graphics aren't even that nice.

-The camera is constantly up my ass, and every other corner I turn, causes a camera--block.
-When he jumps, he kinda floats.
-The reload sound slike reloading a plastic toy gun.
-Grenade button is garbage, because you instinctively want to hold R2 to aim or cook your grenade, but it does neither.
-Like MAG, there's not enough indication as to when you're getting hit. All of a sudden you just die, adn that background gunfire turned out to be a guy shooting you for 10 seconds.

More to come...


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 12:02 am

Thanks chainfire. It looks like 3rd person mag
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 12:05 am

Mag= $20 off e.bay. Unsocom 4= ,$20 off ebay most likely
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 12:47 am

I just seen this on socom.com does this mean we cant talk about it or what. http://forums.socom.com/t5/SOCOM-4/JUST-A-FEW-QUESTIONS-FOR-THE-BETA-PLAYERS/td-p/1321942
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 12:52 am

-Its really hard to tell friend from ally, the diamonds over their heads are....ugly and don't show depth(distance) at all.
-The maps are...very respawn-based. Not much in the way of tactical gameplay.
-Only two modes were available today, Suppression respawn & Suppression Classic. I expected all the modes to be available.
-Knifing is not much different than MAG, slightly less clunky (probably due to better torso movement).

**I believe this thread is for Beta Results, opinions, and information. Can we try to keep our posts limited and on-topis here, please? makes it easier for people who are reading for first-hand experience and opinions.**


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 2:17 am

I hate the Knife on my right toggle. Everytime I go to shoot some one my blade comes flying out. Plus the camera is way way to close. It's not SOCOM, it's MAG 3rd Person.


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 7:20 am

Though I see you all mainly posting bad ...
I am flip opposite ....

I am really liking this game ... no the GFX
are not the best I have ever seen in my life but they are a lot better ..
I am not going to judge a game on the GFX .. It is about the content
and the ability of the content that brings in the Community Value to the
game ! This game will do that ....

I dont know what to tell you all that are trash talking the game ...
you must have been a lot more hard core Socomer then me or just Stuck
in the 90'S and want to bring the "Hair Band's Back"

I will call this SOCOM for sure ... The next Generation of socom !!!
Love it so far !!!!


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 7:42 am

The new and unimproved dumbed down next gen version or socom. Now with less features and options kids!! Dive to prone and climbing over objects are really the only things I like about it,
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 9:02 am

I'll start naming good things later, but i need to get the bad out of me first. I went in knowing well-enough that this was nothing like any Socom game ever made, and that it was not socom.....but its far worse than I could have expected. It truly is a "kids" socom. I can't believe that Zipper has been backing this game the whole time we were trashing it before any of us had played it....and now that I have finally gotten my hadns on it, I'm stunned.

-The mics are awful. There are weird lag inconsistencies and its hard to tell when people can or can't hear hear you. D-pad UP to talk is ridiculous and horribly uncomfortable.
-I know Ditch keeps saying its like MAG, but its like a child's version of MAG. The character models do look cartoony, though the explosions looks pretty cool.
-Still working on getting the sniping down. I've had many shots miss even though neither me or the target are moving. I actually do better when firing at moving targets, trying to to determine how far to 'lead' the target.
-Shotguns are interesting. They only seem to fire 5-6 projectiles, like it's loaded with SLug ammo or something, but very lethal at close range.
-The post-game screen goes away way too quickly, expecially will all the things they want to show you (Medals, Experience Meter, Weapon stats(not sure what they mean yet, i think its the expereince for each weapon), Scoreboard.
-OH, and who doesn't love that after EVERY GAME you get the "Hey, you played our shitty game, make sure to buy it on April 19th" screen. VERY annoying, and pointless. Would make more sense to show when you start/quit the game, not every game you play.


Of all the weapons so far, I actually take preference with the MGs, specifically the M60 (can't remember the other one).


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 10:27 am

Hey guys I got two questions about things that stand out to me.

Can you cook grenades?
Are the diamonds above the enemy always? Is it a proximity thing? Is it only there if they shoot?

Thanks guys
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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 10:50 am

I played till 3am and went to work at 7 am.


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 10:56 am

whycreations wrote:
Though I see you all mainly posting bad ...
I am flip opposite ....

I am really liking this game ... no the GFX
are not the best I have ever seen in my life but they are a lot better ..
I am not going to judge a game on the GFX .. It is about the content
and the ability of the content that brings in the Community Value to the
game ! This game will do that ....

I dont know what to tell you all that are trash talking the game ...
you must have been a lot more hard core Socomer then me or just Stuck
in the 90'S and want to bring the "Hair Band's Back"

I will call this SOCOM for sure ... The next Generation of socom !!!
Love it so far !!!!

I am Glad there are some guys on the forums that like the game, that's great. I really do want to hear the positives from people. This is one game either you are going to love it or hate it.

How I am dealing with it in my own way is I am not looking at it anymore as SOCOM. I tell people to go in with an open mind and don't expect the game to be what we all played.

Well I hope all the guys who don't care for it keep an open mind with you as you should those who don't like what they see, to each his own and I respect all comments.

Cya on the Beta Why Smile


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 11:08 am

I think the Red diamonds only appear when the enemy is shooting nearby.
The Blue Diamonds are always visible.

-No, you can't cook nades, not that I've found.
-No way to change fire mode, not that I've found.
-Voting takes up a large part of your view, especially when scoped in and stays for waaaay too long.
-Changing "equipment" in gameplay is intuitive, but not easy on the fly.
-When using "cover" with O, your aim and turn speed are drastically reduced.
-Your character "breaks" out of cover too easily when you're using cover, and sticks too much when you want to move.
-You have to be all the way at the very edge of an object when using cover to peek out from the sides, very bad when you're trying to shoot 45 degrees to the left or right of "dead-ahead".
-Grenades sail way high of your reticle, making it near impossible to throw in windows, doors, or any possible underhand-toss situation.


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PostSubject: Re: POST ALL SOCOM 4 BETA RESULTS HERE. KEEP IT GOING   Wed Mar 16, 2011 11:13 am

Thanks to the Socom.com blog post.....there are Victory Dances!!!
Press O over a dead body!!!

Now this is exciting news Very Happy


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