Great video to illustrate the progression of camera angles

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Great video to illustrate the progression of camera angles

Post by PAUL-AWOL- on Sun Apr 10, 2011 11:43 am



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Re: Great video to illustrate the progression of camera angles

Post by ChainFire420 on Sun Apr 10, 2011 7:22 pm

Lol, yea I saw this on the forums earlier today. Its a great video, and it makes Confrontation look like a legit Socom in comparison.


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Re: Great video to illustrate the progression of camera angles

Post by NAME-LESS on Sun Apr 10, 2011 7:38 pm

I agree with this guy completely. If they didn't originally design the game with OTS there would be no issue. While OTS view isn't the "main view" it isn't disabled all together, causing the issue.

It's that decision to add a different camera later in the game and then trying to make it do the same thing as the other camera in collision issues.


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Re: Great video to illustrate the progression of camera angles

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