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 Community Customs #2 (This Sunday, you decide time/modes/maps)

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WarMachine_v1
RAAHEELAA
RAAHEELAA
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Posts : 14
Join date : 2010-08-24
Age : 26
Location : Long Island, NY

PostSubject: Community Customs #2 (This Sunday, you decide time/modes/maps)   Sat Jun 18, 2011 11:44 am

Thanks to all that made the first custom game possible. It was so popular that it seems to have spurred a trend on the forums now. So now based off feedback we are going to do another one this Sunday (6/19) yes, Fathers Day may be a problem but lets work on that time here in this thread! Below are the customizable options for a custom match.


Copy and repaste this form:

Game Type: Suppression/Bomb Squad/Uplink/Last Defense (only Suppression allowed on Abandoned)
Classic Mode: On/Off
Map:

  • Cesspool
  • Port Authority
  • Sacrifice
  • Rush Hour
  • Assault and Battery
  • Bale Out
  • Von Heine Express
  • Outpost
  • Collision
  • Abandoned
  • Red Line
  • Double Cross
  • Driftwood

Match Length: 5 Minutes/10 Minutes/15 Minutes/20 Minutes
Game Size: 8 Players/10 Players/16 Players/24 Players/32 Players
Round Count:

  • Suppression or Last Defense: 1/Best of 3/Best of 5/ Best of 7
  • Uplink or Bomb Squad: 2/4/6/8

Health Regeneration: On/Off
Cover: On/Off
Respawn Mode: On/Off
Restrictions: No Restrictions/Set Restrictions

  • Shotguns: ALLOW/DENY
  • Sub-Machine Guns: ALLOW/DENY
  • Machine Guns: ALLOW/DENY
  • Assault Rifles: ALLOW/DENY
  • Sniper Rifles: ALLOW/DENY
  • Ranged Explosives: ALLOW/DENY
  • MK3A2 Concussion: ALLOW/DENY
  • M67 Frag: ALLOW/DENY
  • AN-M8 Smoke: ALLOW/DENY
  • M84 Flashbang: ALLOW/DENY
  • BKT-ZX Gas: ALLOW/DENY
  • M18A1 Claymore: ALLOW/DENY
  • PE4 Charge: ALLOW/DENY
  • PMN Mine: ALLOW/DENY

Speed Multiplier: Assault/Normal/Tactical
Damage Multiplier: Light/Medium/Heavy
Friendly Fire: On/Off

Community Customs #2 Start Time (EST): ??:??

NOTE: Turning Classic Mode 'off' allows for the Health Regeneration/Cover/Respawn Mode/Friendly Fire options to be changed but you resultingly get e-tags, open mics and grenade trails when doing this. Setting Classic Mode to on does not allow you to change Health Regeneration/Cover/Respawn Mode/Friendly Fire.

I was thinking maybe a few SOCOM Classic custom games like: paintball, snipe no cross and shotguns only.

  • Paintball is SMGs only on single shot (we can police the single shot rule ourselves)
  • Snipe no cross is Snipers only with a predetermined no cross line (again we can police this ourselves)
  • Shotguns only is self explanitory but we can do this 'no boom' and without cover perhaps.


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PAUL-AWOL-
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Join date : 2010-05-23
Location : Texas

PostSubject: Re: Community Customs #2 (This Sunday, you decide time/modes/maps)   Sat Jun 18, 2011 12:39 pm

Great idea and I will be there.


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