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 My SC2 and S2 HD wishlist

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SocomRamirez
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PostSubject: My SC2 and S2 HD wishlist   Sun May 13, 2012 5:55 pm

My SC2 and S2 HD wishlist

SC2:

1. Push to talk - half the time with open mic all you're hearing is breathing, farting and mothers asking their kids if they want OJ with their sandwich 
2. No SP - I think it's in our best interest if /6 just focus on MP
3. No side switching at half time
4. No health regen - a health bar must be visible
5. A lot of maps, new ones small to medium sized with a few classics thrown in
6. 11 rounds - the 8 round games in SC were far too short, it's hard enough to find a decent game and personally I'd like it to last a little longer
7. No ranked respawn and we need UCRR - of course unranked respawn needs to be present for practice and warmig up
8. No QM - how many times has a QM ended with the room being freezed? Lobbies are the true SOCOM way
9. Free d-pad lean and prone roll - if it's got a cover system I see the sales figures being...let's say bad and leave it at that
10. No XP - but I'd like the Confrontation rating and clan rank to remain as long as it consistenly works this time around
11. No bullet spray - original crosshair and SC style recoil but scaled down a little, I felt it was a bit over the top (probably to balance out the slower player movements)
12. Full clan support and in-game clan war system
13. Faster player movements - the addition of a sprint button was a horrible idea
14. Minor character customisation - like headwear, goggles, balaclava etc. but not camo or amour or face paint (keep it realistic)
15. Default and custom taunts
16. No 1 button grenade toss - a grenade arc needs to be visible
17. Only factions being SEALs and Terrorists - I don't wanna see "Commandos" or "Spec Ops"...this is SOCOM: U.S. Navy SEALs! And screw the politically correct "Mercenaries" or "Insuregents"
18. No PS Move support - I hope I'm not asking for too much when I say I'd like balance
19. No OTS camera - classic centralised, far-away, style camera has to be the default and only camera option available. Also SC's camera was a little too close making CQC clunky
20. No rank unlocks and no special weapons - everything available from the start
21. All previously featured weapons in SOCOM and more with set attachments (e.g. M4A1 SD)
22. Radar only visible in games with objectives - seriously what's the point in a radar when playing Suppression?
23. Vote to kick in the menu and in-game - I've had to back out of so many lobbies on SC due to people refusing to leave when you need that spot for a friend or if they're cheating
24. Night maps need to be brighter - the one thing I liked about CA plus the NV sucked in SC
25. We need a way to report these so-called "gamers" who hack, glitch and cheat
26. No dual primaries - the Mark 23 is trademark SOCOM...why remove it Zipper?
27. All the classic game modes minus variants such as Elimination and Escort but with the addition of new game modes like Bomb Squad and Arms Run
28. Text chat in lobbies - for the good ol' SOCOM banter we all love
29. Support - if you are reading this /6, support the game! With (possibly free?) DLC, updates and patches, the removal of cheaters and so on
30. Primary and secondary weapon / equipment quick select - I think the fact that the inventory wheel (aka the definition of clunky) from SC being nicknamed the retard-o-wheel says it all when it comes to what the community felt about that

S2 HD:

1. DO NOT CHANGE, ADD OR REMOVE A SINGLE FUCKING THING!!!!! - this one is extremely important I cannot stress this enough

Thank you for reading...
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PAUL-AWOL-
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PostSubject: Re: My SC2 and S2 HD wishlist   Tue May 15, 2012 8:01 am

Nice list, I think I made one also awhile back,, yours is more in detail than mine. sunny


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SocomRamirez
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PostSubject: Re: My SC2 and S2 HD wishlist   Tue May 15, 2012 8:19 am

Thanks, I still feel there's a lot more that needs covering though
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PostSubject: Re: My SC2 and S2 HD wishlist   Thu May 31, 2012 7:43 am

@SocomRamirez wrote:

2. No SP - I think it's in our best interest if /6 just focus on MP
Your best interest, maybe. I have fond memories of the fantastic SP campaigns that S1 - CA had and never even touched MP on this franchise until SOCOM 4. There's too much drama in MP that ruins the fun of the game for me. You get bitched at and labeled a cheater or glitcher just because you kill someone with a high-scoped M16 rifle, grenade launcher, or some other weapon configuration that they don't like. Mad

Quote :
26. No dual primaries - the Mark 23 is trademark SOCOM...why remove it Zipper?
I'd like to see a primary + secondary + sidearm system, but with some limits.

Primary - Assault rifles, sniper rifles, machine guns, and full-size shotguns.
Secondary - Short-barreled shotguns (i.e., like are carried for breaching doors), stand-alone grenade launchers, submachine guns, and rocket launchers.
Sidearm - Pistols, obviously.
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