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dizee
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Join date : 2017-10-25

PostSubject: Re: Star Wars Battlefront 2   Thu Nov 16, 2017 8:22 pm

we beat EA for now

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Tactical Junglist
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Join date : 2017-10-26

PostSubject: Re: Star Wars Battlefront 2   Thu Nov 16, 2017 8:27 pm

from ea.com

Thank you to everyone in our community for being the passionate fans that you are.

Our goal has always been to create the best possible game for all of you – devoted Star Wars fans and game players alike. We’ve also had an ongoing commitment to constantly listen, tune and evolve the experience as it grows. You’ve seen this with both the major adjustments, and polish, we have made over the past several weeks.

But as we approach the worldwide launch, it's clear that many of you feel there are still challenges in the design. We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right.

We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this.

We have created a game that is built on your input, and it will continue to evolve and grow. Star Wars Battlefront II is three times the size of the previous game, bringing to life a brand new Star Wars story, space battles, epic new multiplayer experiences across all three Star Wars eras, with more free content to come. We want you to enjoy it, so please keep your thoughts coming. And we will keep you updated on our progress.





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Tactical Junglist
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PostSubject: Re: Star Wars Battlefront 2   Thu Nov 16, 2017 8:28 pm

@dizee wrote:
we beat EA for now


Yeah, I'll take it for now. It definitely has re-piqued my interest...


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MACK IS GOD
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Join date : 2017-08-04

PostSubject: Re: Star Wars Battlefront 2   Thu Nov 16, 2017 9:07 pm

@Tactical Junglist wrote:
@dizee wrote:
we beat EA for now


Yeah, I'll take it for now. It definitely has re-piqued my interest...

Dont think for one minute that (((they))) wont figure out another way to seperate you from your shekels.

This is pure PR. And once Battlefront isnt the most visible game on the market (((they))) will reintroduce some shit to fleece their customers.
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Tactical Junglist
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Join date : 2017-10-26

PostSubject: Re: Star Wars Battlefront 2   Thu Nov 16, 2017 9:11 pm

@MACK IS GOD wrote:
@Tactical Junglist wrote:
@dizee wrote:
we beat EA for now


Yeah, I'll take it for now. It definitely has re-piqued my interest...

Dont think for one minute that (((they))) wont figure out another way to seperate you from your shekels.

This is pure PR. And once Battlefront isnt the most visible game on the market (((they))) will reintroduce some shit to fleece their customers.

Mack...



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PAUL-AWOL-
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PostSubject: Re: Star Wars Battlefront 2   Fri Nov 17, 2017 1:01 pm

I don't know about this one just yet, my Brother bought it and I may play his first


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http://beerclan.forumotion.net/
dizee
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Join date : 2017-10-25

PostSubject: Re: Star Wars Battlefront 2   Sat Nov 18, 2017 2:24 pm

Its an alright game with a awful progression system. they really need to make the crates cheaper or boost credit gain.

The 3000 point wookie mini hero is better than alot of the main heroes lol. i do love using Yoda though, hes such a beast to use at a indoor choke point with his dash to get away and a heal/health boost.
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