Don't miss out on this, SOCOM 4 Devs are asking a good question.
Tue Jan 11, 2011 11:38 pm
Here is my response back to new Zipline 28 preview thread.
http://forums.socom.com/t5/SOCOM-Blog-Discussion/Zipline-Episode-28-Preview-Thread/m-p/980428#M22173
Since this seems to me I have been given the green light to ask this question. What is the future outlook of re creating SOCOM 2 for the PS3 on-line. New Franchises are great but you can't forget what put the 2002 Benz in the driveway.
PS2 SOCOM's could be played starting with 1 thru CA with out having to re learn the game. Each new installment always carried over the feel, controller config, Core gameplay and we could pop in the newest one with out being confused. I played SOCOM because over the years you appeard to understand the Core of SOCOM was more important than pleasing a 12 year old who wants to use The Move. I expected SOCOM 4 to follow your SOCOM Core, not someone elses, but as of today I have not seen any proof of SOCOM in your videos.
SOCOM 1 out of the box could be played today using the same controller config as SOCOM Combined Assault 8 years later. We expected SOCOM 4 to be the same, no sprint button, no snap to cover system, jump to climb, grenade arc, classic view, doors opening and closing, a real Navy Seal Team, you get the picture and so on, or maybe you don't ?
User Created Ranked Rooms is what made SOCOM Clan Friendly for those who wanted to play a game in peace with like minded people. Rank ups and Cheaters will always be there, so those True SOCOM Fans who follow the SOCOM honor code should not be punished for the few who think it's cool to have something they didn't earn. Remember it's just a video game and we all know who cheats, we are not stupid, STATS DON'T LIE. So for those who supported you thru it all, I feel you should give us UCRR's back since you have takened so much out of SOCOM already. Call it a peace offering, LOL.
https://socomfans.forumotion.net/
http://forums.socom.com/t5/SOCOM-Blog-Discussion/Zipline-Episode-28-Preview-Thread/m-p/980428#M22173
Since this seems to me I have been given the green light to ask this question. What is the future outlook of re creating SOCOM 2 for the PS3 on-line. New Franchises are great but you can't forget what put the 2002 Benz in the driveway.
PS2 SOCOM's could be played starting with 1 thru CA with out having to re learn the game. Each new installment always carried over the feel, controller config, Core gameplay and we could pop in the newest one with out being confused. I played SOCOM because over the years you appeard to understand the Core of SOCOM was more important than pleasing a 12 year old who wants to use The Move. I expected SOCOM 4 to follow your SOCOM Core, not someone elses, but as of today I have not seen any proof of SOCOM in your videos.
SOCOM 1 out of the box could be played today using the same controller config as SOCOM Combined Assault 8 years later. We expected SOCOM 4 to be the same, no sprint button, no snap to cover system, jump to climb, grenade arc, classic view, doors opening and closing, a real Navy Seal Team, you get the picture and so on, or maybe you don't ?
User Created Ranked Rooms is what made SOCOM Clan Friendly for those who wanted to play a game in peace with like minded people. Rank ups and Cheaters will always be there, so those True SOCOM Fans who follow the SOCOM honor code should not be punished for the few who think it's cool to have something they didn't earn. Remember it's just a video game and we all know who cheats, we are not stupid, STATS DON'T LIE. So for those who supported you thru it all, I feel you should give us UCRR's back since you have takened so much out of SOCOM already. Call it a peace offering, LOL.
https://socomfans.forumotion.net/
- GuestGuest
Re: Don't miss out on this, SOCOM 4 Devs are asking a good question.
Tue Jan 11, 2011 11:47 pm
DAMN SKIPPY
I Kudoed that and Lukenbachers post
I really like what you both said
I Kudoed that and Lukenbachers post
I really like what you both said
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