ZIPLINE 30, I don't really like what I hear
Sat Feb 12, 2011 12:36 pm
http://www.socom.com/en-us/Blog
Posted by Chris Roper, Community Specialist, Zipper Interactive
It's time for the latest and greatest episode of Zipline, the official Zipper Interactive podcast, and we've got a special one on tap this week. SOCOM 4's lead designer, Travis Steiner, and its lead multiplayer designer, Kevin Schmitt, return to the show to discuss the feedback that we've received on the game since its multiplayer debut at the end of January. We also hint at what's next for MAG. It's an info-packed show, so get listening!
Posted by Chris Roper, Community Specialist, Zipper Interactive
It's time for the latest and greatest episode of Zipline, the official Zipper Interactive podcast, and we've got a special one on tap this week. SOCOM 4's lead designer, Travis Steiner, and its lead multiplayer designer, Kevin Schmitt, return to the show to discuss the feedback that we've received on the game since its multiplayer debut at the end of January. We also hint at what's next for MAG. It's an info-packed show, so get listening!
Re: ZIPLINE 30, I don't really like what I hear
Sat Feb 12, 2011 12:39 pm
The Clan Side of this is the only thing I actually care for and I am glad we can at least create a Clan Roster and so forth.
- NAME-LESSKAHUNA
- Join date : 2010-09-28
Re: ZIPLINE 30, I don't really like what I hear
Sat Feb 12, 2011 2:31 pm
I just listened to it about half an hour ago. I'm really hurtin'.
Goodbye, old friend.
Goodbye, old friend.
- LightJak007RAAHEELAA
- Join date : 2011-02-01
Re: ZIPLINE 30, I don't really like what I hear
Mon Feb 14, 2011 9:27 pm
This is why I don't look for info anymore, I'm just gonna get the game no questions asked and if i like it, I might just be surprised. haha
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