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 Re Creation of Frost Fire on HALO

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PAUL-AWOL-
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Join date : 2010-05-23
Location : Texas

PostSubject: Re Creation of Frost Fire on HALO   Tue Sep 21, 2010 10:40 am

I know most of you are PS3 only users, but just like most of you I love SOCOM. So I decided to make Frost Fire in the new Forge 2.0 in Halo Reach and wanted to share with you guys and hear some opinions. Keep in mind, this is my very first Forge map, I never did it in Halo 3, and I ran out of every object so some things have my own little touch to them. Also I didn't use a reference picture, I just built it from my many hours spent playing this map, so I hope its close.

Also if you do own Halo Reach and want to check it out for yourself here's the link

[url=http://www.bungie.net/Stats/Reach/FileDetails.aspx​?fid=2046368&player=T9X%2069]http://www.bungie.net/Stats/Reach/FileDetails.aspx​?fid=2046368&player=T9X%2069[/url]

Terrorist Spawn


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SEALS Spawn


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Left of Terrorist Spawn



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Box Room (Only 12 crates could be used which isn't enough for the box room, so instead I used low cut walls)



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The famous Frost Fire tunnels (Middle tunnels with ladder(gravity lift))




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Ramp to computer room



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http://forums.socom.com/t5/SOCOM-4/Frost-Fire-in-Halo-Reach/td-p/874914




Last edited by [BER]PAUL-AWOL- on Tue Sep 21, 2010 2:21 pm; edited 1 time in total
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PostSubject: Re: Re Creation of Frost Fire on HALO   Tue Sep 21, 2010 1:01 pm

Wow that is awesome.good job.i was considering buying reach and making socom maps.and setting the character abilities like no shield and no regen lower jump one shot head kills.dam you.now I actually want gaylo reacharound just to make and play socom maps on
Once again good job and nice attention to detail
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