A great post I agree with
+4
WarMachine_v1
GaRcHoW
GJD21
PAUL-AWOL-
8 posters
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- GuestGuest
Re: A great post I agree with
Sat Sep 18, 2010 6:36 pm
Opening and closing doors along with shooting out lights and it affecting the lighting in a room accurately should be done on ps2 with no prob.maybe these lazy ass devs should be making the game for ps2 since our expensive ps3s suck so bad
Re: A great post I agree with
Sat Sep 18, 2010 7:55 pm
hell .. a lot of game you can just walk up to a ladder and face it and the character will automatically climb ....
I never thought about most of what was posted here but it does make me think back now on those lil things ..
I never thought about most of what was posted here but it does make me think back now on those lil things ..
- GuestGuest
Re: A great post I agree with
Sun Sep 19, 2010 12:35 am
All those small basic things we took for granted.i like having to hit a button to get on a ladder.makes it so you don't accidentally get on when not intending to
Re: A great post I agree with
Sun Sep 19, 2010 12:51 am
Zipper has removed so much of the core gameplay I don't see how anything we do will make me feel like I am playing Socom. I am really trying to bite my tongue and wait for Multi Player, but you can't assume Socom 4 will play like Socom's back in the day.
- GuestGuest
Re: A great post I agree with
Sun Sep 19, 2010 9:52 am
I get frustrated thinking about it but I still have a small hope (like a kids who knows santa isn't real but wants to think he is anyway) that mp will be a completely different game with many different modes to please everyone.coop missions.coop campaign. Gay hr respawn andnon respawn. Non hr respawn and non respawn.old school maps.new maps.dlc coming out with old maps that have been graphically updated.ahhhh.one can always have dreams I guess
- LORD-DANK-RAAHEELAA
- Join date : 2010-09-26
Re: A great post I agree with
Sun Sep 26, 2010 8:47 pm
i dont remember zipper sayingg they couldnt make doors open and close and they didnt say it was too hard eather. this is just a classic TOMB posting where he used selective hearing in this perticular podcast.
what i got from it was yes they can make doors open and close but there was a difficulty aspect brought into play because of the week focal points it applyed into the game. ie. glitches that could be tied into the door. no this isnt excact words from seth but its what i added up.
i think a huge problom with the community these days is noody does any checking of facts they see it typed up and tend to beleive it.
go listen to the podcast it was the latest seth luisi one and see what you get from what he says....im sure it wont be what TOMB got
what i got from it was yes they can make doors open and close but there was a difficulty aspect brought into play because of the week focal points it applyed into the game. ie. glitches that could be tied into the door. no this isnt excact words from seth but its what i added up.
i think a huge problom with the community these days is noody does any checking of facts they see it typed up and tend to beleive it.
go listen to the podcast it was the latest seth luisi one and see what you get from what he says....im sure it wont be what TOMB got
Re: A great post I agree with
Sun Sep 26, 2010 9:48 pm
Speaking of Tomb, I haven't seen him on the forums in awhile ? I agree Tomb does get one tracked minded sometimes, but he does try and stick to his guns, I give him that.
- NAME-LESSKAHUNA
- Join date : 2010-09-28
Re: A great post I agree with
Tue Sep 28, 2010 3:06 am
He hasn't posted in a while, but I have seen him logged in quite often. Maybe he got tired of me.
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